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By zorocaster

Hero of Many (iOS) Game Review: Paying Homage to a PS3 Indie Great

Back in 2009, Flower for the PS3 was a showcase in indie game design. In that game, players controlled a single petal just by pitching and turning the Dualshock controller, flying through 3D levels and bringing life and colour to dreary landscapes. I remember being totally fascinated by the title (and it...

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